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Patterns for Asynchronous Services: Producer-Consumer Pattern

  • November 22, 2016
Let’s take our discussion forward to discuss the Producer and Consumer problem. According to the definition, the problem describes two processes, the producer and the consumer, who share a common, fixed-size buffer used as a queue. The producer’s job is to generate data, put it into the buffer, and start again. At the same time, the consumer is consuming the data (i.e., removing it from the buffer), one record at a time.

Patterns for Asynchronous Services: Buffer Fill Pattern

  • November 17, 2016
Most of the times when working on distributed systems that involve asynchronous communication, you need to solve certain common problems. In this multi-part series, I would walk you through some common design challenges and their solutions backed with sample code that you can refer to while working on your projects. Buffer Fill Pattern Example Scenario This pattern comes in handy in systems where a module is responsible for collecting data from multiple sources and forwarding the collated data in batches to some other module for processing.
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Hi! I'm Rahul Rai, an author, a programmer, and a technophile. I'm a Consultant at Readify, Sydney, Australia.

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